<summary>The World’s Foremost Open-Source Grand Strategy Game</summary>
<description>TripleA is a turn based strategy game and board game engine, similar to Axis & Allies or Risk. Though TripleA comes with many games inside, it is just an engine for playing games, and is not a game itself. TripleA started out as a World War II simulation, but has since expanded to include different conflicts, as well as variations and mods of popular games and maps (a ‘map’ is like a board, while a ‘game’ is a specific setup on a map/board).</description>
<releaseNotes>
- Fix determination of transported units during amphibious assaults (#4252)
- Use dynamic heap size for installers to fix Windows 32 bit installer (#4328)
- Add check for sea units to enemySurfaceExclusionTerritories to fix surface warship objectives (#4351)
- Update A&A forum poster for new forum (#4361)
- FIX Increase window size to prevent chat message panel from being squished and rendering too small
- FIX Avoid game crash during game selection when maps are missing required XML data
- FIX Fix potential freeze when starting large save games in lobby.
- FIX Map parsing errors will be more gracefully handled, will no longer crash the game and will print the name of the map that generated the error.
- FIX World War 2 Global will correctly switch unit ownership of units placed in India from UK_Pacific to British.