mirror of
https://github.com/MillironX/chocolatey-packages.git
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38 lines
2.5 KiB
XML
38 lines
2.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<!-- Do not remove this test for UTF-8: if “Ω” doesn’t appear as greek uppercase omega letter enclosed in quotation marks, you should use an editor that supports UTF-8, not this one. -->
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<package xmlns="http://schemas.microsoft.com/packaging/2015/06/nuspec.xsd">
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<metadata>
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<!-- == PACKAGE SPECIFIC SECTION == -->
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<id>triplea</id>
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<version>1.9</version>
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<packageSourceUrl>https://github.com/MillironX/chocolatey-packages</packageSourceUrl>
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<owners>MillironX</owners>
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<!-- ============================== -->
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<!-- == SOFTWARE SPECIFIC SECTION == -->
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<title>TripleA (Install)</title>
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<authors>TripleA contributors</authors>
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<projectUrl>https://triplea-game.org/</projectUrl>
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<iconUrl>https://rawcdn.githack.com/triplea-game/assets/ee0b9a84a581ebfc70729a88486ef21b0180c4a5/game_headed_assets/icons/triplea_icon_128_128.png</iconUrl>
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<copyright>2019 TripleA Contributors</copyright>
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<licenseUrl>https://github.com/triplea-game/triplea/blob/master/LICENSE</licenseUrl>
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<requireLicenseAcceptance>true</requireLicenseAcceptance>
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<projectSourceUrl>https://github.com/triplea-game/triplea</projectSourceUrl>
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<docsUrl>https://triplea-game.org/user-guide/</docsUrl>
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<mailingListUrl>https://forums.triplea-game.org/</mailingListUrl>
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<bugTrackerUrl>https://github.com/triplea-game/triplea/issues</bugTrackerUrl>
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<tags>game strategy axis-and-allies war</tags>
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<summary>The World’s Foremost Open-Source Grand Strategy Game</summary>
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<description>TripleA is a turn based strategy game and board game engine, similar to Axis & Allies or Risk. Though TripleA comes with many games inside, it is just an engine for playing games, and is not a game itself. TripleA started out as a World War II simulation, but has since expanded to include different conflicts, as well as variations and mods of popular games and maps (a ‘map’ is like a board, while a ‘game’ is a specific setup on a map/board).</description>
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<releaseNotes>
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- Fix determination of transported units during amphibious assaults (#4252)
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- Use dynamic heap size for installers to fix Windows 32 bit installer (#4328)
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- Add check for sea units to enemySurfaceExclusionTerritories to fix surface warship objectives (#4351)
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- Update A&A forum poster for new forum (#4361)
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</releaseNotes>
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</metadata>
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<files>
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<file src="tools\**" target="tools" />
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</files>
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</package>
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