millironx
2718e85f23
All checks were successful
ci/woodpecker/push/woodpecker Pipeline was successful
|
||
---|---|---|
.github/workflows | ||
docs | ||
src | ||
test | ||
.gitignore | ||
.woodpecker.yml | ||
CHANGELOG.md | ||
LICENSE | ||
Project.toml | ||
README.md |
Cowsay.jl
___________________
< Cowsay for Juila! >
-------------------
\ ^__^
\ (oo)\_______
(__)\ )\/\
||----w |
|| ||
A talking cow library for Julia, based on the Fedora release of cowsay.
Installation
You can install straight from the Julia REPL. Press ]
to enter pkg mode,
then:
add Cowsay
Usage
Complete usage info can be found in the documentation. Cowsay.jl exports two
functions: cowsay
and cowthink
, which print an ASCII cow saying or thinking
a message, respectively.
julia> using Cowsay
julia> cowsay("Bessie the heifer\nthe queen of all the cows.")
____________________________
/ Bessie the heifer: \
\ the queen of all the cows. /
----------------------------
\ ^__^
\ (oo)\_______
(__)\ )\/\
||----w |
|| ||
julia> cowthink("The farmers who have no livestock,\ntheir lives simply aren't the best")
____________________________________
( The farmers who have no livestock, )
( their lives simply aren't the best )
------------------------------------
o ^__^
o (oo)\_______
(__)\ )\/\
||----w |
|| ||
If you want to use talking cows in your program, use the cowsaid
and
cowthunk
functions to get strings of the cow art.
julia> @info string("\n", cowsaid("And the longhorns lowed him a welcome\nAs a new voice cried from the buckboard"))
┌ Info:
│ _________________________________________
│ / And the longhorns lowed him a welcome \
│ \ As a new voice cried from the buckboard /
│ -----------------------------------------
│ \ ^__^
│ \ (oo)\_______
│ (__)\ )\/\
│ ||----w |
└ || ||
There are also plenty of unexported Cowfiles that you can use to customize your art.
julia> cowsay("This heifer must be empty\n'Cuz she ain't puttin' out", cow=Cowsay.udder)
____________________________
/ This heifer must be empty \
\ 'Cuz she ain't puttin' out /
----------------------------
\
\ (__)
o o\
('') \---------
\ \
| |\
||---( )_|| *
|| UU ||
== ==
You can also change the eyeballs and tongue of your cow.
julia> cowsay("You better watch your step\nwhen you know the chips are down!", tongue=" U", eyes="00")
___________________________________
/ You better watch your step \
\ when you know the chips are down! /
-----------------------------------
\ ^__^
\ (00)\_______
(__)\ )\/\
U ||----w |
|| ||
And even change its emotional or physical state using modes.
julia> cowsay("He mooed we must fight\nEscape or we'll die\nCows gathered around\n'Cause the steaks were so high"; dead=true)
________________________________
/ He mooed we must fight \
| Escape or we'll die |
| Cows gathered around |
\ 'Cause the steaks were so high /
--------------------------------
\ ^__^
\ (xx)\_______
(__)\ )\/\
U ||----w |
|| ||
Contributing
If you find a bug in Cowsay.jl, please file an issue. I will not be accepting any requests for new cowfiles in this repo, though.